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"If you like playing computer games, why not create your own? This book has all you need to build thrilling racing challenges, crazy platform games, and fiendish puzzles, "--page [4] of cover.
Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience, Coding Games with Scratch guides children through building platform games, puzzles, racers, and 3-D action games. Schools...
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You can learn to create mind-bending illusions, crazy animations, and interactive artworks with this collection of Scratch projects! Woodcock shows you simple steps to becoming an expert coder, and helps you improve your coding skills so you can share games online.
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No, it is not dessert, it's a tiny single-board computer for budding computer scientists to experiment with. This versatile product can be paired with simple coding software, such as Python and Ruby, enabling young scientists to create fun and useful computer devices. Readers will learn the history of Raspberry Pi* and gain a basic understanding of computer programming through clear photographs and manageable text. Sidebars, captions, and a graphic...
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Coding was once an inaccessible activity for elementary students, but not any more. Scratch is an exciting and easy-to-learn coding program for people of all ages. Instead of lines of text, users code by dragging and dropping colorful, stackable blocks to create animations. With this colorful, intuitive, and simple application, even new Scratch users will begin to understand the logic behind coding in just minutes! Coding examples and photographs...
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"From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book."--Provided by publisher.
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"The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
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"The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
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Introduces readers to the basic features of Scratch computer code, such as scripts and blocks. Readers will learn how to create their own games and projects using Scratch computer code. Additional features to aid comprehension include a table of contents, labeled diagrams, a quiz and answer key, a phonetic glossary, an index, sources for further research, and an introduction to the author.
12) Scratch
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Scratch is a programming language developed to help children express themselves with new technologies, and bring their own ideas to life. Scratch-- named after a cat named Scratchy-- allows you to build programs by snapping "blocks" together in a software program. Discover how to get started in Scratch, and create your own programs.
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"The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs...
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"The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
20) Coding creations
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Develop your own coding creations using MIT's Scratch program. Try your hand at animation. Experiment with sounds and music. Learn how to make the computer draw. Create interactive games to play. The possibilities are endless!
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